Although I am sharing these, I do retain Copyright on all of them. Everything is updated periodically.
The purpose of this website and all this material is for my Players group to have access to all this stuff online, and so y’all just sorta get the benefit of that, lol.
Subsystem Tools
These are packets of subsystem tools – the so-called “homebrew”/ House Rules packaged into single PDFs.
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Systems
Zero Sessions
This is just a list of subjects and topics covered during Zero Sessions in my group. Wyrlde can get pretty intense at times. Since everyone seems to have some kind of list themselves, we put one together.
Character Development
These are the “trimmed” rules for Character creation on Wyrlde, focusing on the parts of use to people who might want to use the for their own games. These are not mechanical things, include ways to come up with a code of values, answer questions about the character, and generally get a good idea of what they look like (complete with color codes for artists). The PDF is much more useful than the post because it retains the coloring of the tables.
Enhanced DC
Difficulty Checks in Wyrlde run from 1 to 30. They can also be affected by quality of workmanship, variables of complexity, and other things, so there is a way to take a “base DC” and adjust it up or down according to how off from the baseline something is.
Enhanced Challenge Ratings
I work with a group of 6 other DMs, and we have been tinkering with the Challenge Rating system for a decade. The version currently available is one that goes up to 60, but the final version specific to Wyrlde will run from -5 to 35, with a focus on 1 to 30 CRs, so that there is a much closer linkage between Character Level and CR. The Status will show Updated or Current when the new version is uploaded.
Enhanced Combat
These sections will focus on things that have been added to solve issues or problems, needs and wants within the combat system for 5e.
Enhanced Vehicles
These are rules for using vehicles of any sort — air, sea, and land — in combat, at speed, and including crashes and chases. It has never failed to amuse me how often my Players will grab a passing wagon and shout “follow that carriage!” Also, flying brooms are like a whole thing on Wyrlde, so i needed ways to handle them.
Enhanced Influence
Bards hate this one thing. Click to find out. This is a change to the rules for Influencing rolls, that expand the number of possible Attitudes, and then factor in the Mood of the subject to determine the DC for a given check (which can then be adjusted using the enhanced DC rules).
Enhanced Nature
These are the Wilderness and Wilds rules, that reflect the effects of climate, weather, and natural hazards on Wyrlde.
Random Hoards
I needed a way to balance the size of treasure piles found with the economics and broader system, so I created a nice little table for figuring that out.
Enhanced Bastions
Bastions for Wyrlde are seriously tweaked, expanded, and linked to the creation and use of Workshops for crafting, as Wyrlde has additional and changed rules around crafting.